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Here's Why Monster Hunter World Isn't Coming To Nintendo Switch

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is just days away from launching on
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and
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, while a
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. But Capcom has so far not announced a
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version of the open-world game. The game's co-directors, Kaname Fujioka and Yuya Tokuda, have now stated why they haven't yet brought Monster Hunter World to Nintendo's hybrid console, and if it could happen in the future.

"We don't have any plans for the Switch at the moment," the pair told
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. "Part of the reason is that the title has been in development for almost four years. At the time we had to commit to our hardware choices, we decided on using the most powerful current generation consoles available at the time, which was PS4 and Xbox One. So [the decision was made] before the Switch was even announced or on sale.

"It's also because for every title we decide what [hardware is the best fit] for the concept. We don't just look at everything. It's more like, 'If we want to achieve this kind of game concept, where's the best place to achieve that?' For this title, the PS4 and Xbox One were the best fit for us."

Monster Hunter World is coming to PS4 and Xbox One this Friday, January 26. Be warned:
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that's pretty important, since you won't be able to play online without it. The 1.01 update will weigh in at roughly 815 MB, though the exact file size will likely vary depending on which console you're playing on. Most importantly, the update adds online multiplayer, event quests, chat, and other online features, meaning you won't be able to play Monster Hunter World online with other players or download any additional content until you've installed the patch.

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, meanwhile, will arrive sometime this spring, adding the Deviljho monster. Capcom has also announced a
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for players' Palico companions, as well as a
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. A
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bundle is also on the way. For more on the upcoming RPG, check out some of our
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.

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