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Feature: Donkey Kong 64 Devs On Bugs, Boxing And 20 Years Of The DK Rap

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Put your hands together if you want to clap.

In the last few days we've had a spate of video game anniversaries with
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,
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,
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and
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all celebrating significant birthdays (by which we mean one that ends in a five or a zero). Well, there's another Donkey Kong game that launched this month 20 years ago - almost five years to the day after Rare's first crack at a game featuring Mario's erstwhile enemy debuted on Super NES.

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is a game with a reputation; a 3D platformer which arguably marked the end of the 'collectathon' craze of the mid-to-late '90s; the ultimate expression of that genre, with everything turned up to eleven. After taking the general platforming principles established by
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and embellishing them with beautiful visuals and a healthy dose of British humour, Rare had proved with
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that it knew what it was doing in the 3D platformer space. Banjo was arguably the closest any developer got to beating Nintendo at its own game.

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