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Blizzard Had Its Sights On A Switch Port Of Overwatch From Day One

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"We wanted to make sure to do it right".

As we're sure many of you have thought in the time since Nintendo Switch launched, multiplayer hero shooter
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feels like a great fit for the system. While we knew translating the team-based FPS to Switch's mobile chipset wouldn't be a piece of cake, a steady stream of 'miracle' ports made it more and more obvious that Blizzard was looking at an open goal if they could pull it off. It wasn't until August that
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, and this was later confirmed in
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. The game finally launches on 15th October, but what took Blizzard so long?

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, game director Jeff Kaplan has said it really came down to working out how to bring the shooter over without sacrifices. In fact, he and team had wanted the game on Nintendo's console since the first moment they laid eyes on Switch:

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