J
John Hwe
Guest
So I first started with Warlock. Then tried Titan. I'm mostly into PVE - raid. The Titan seems to be the better class. Here are my thoughts and correct me if I'm wrong. Since I started with Warlock, something inside me wants that to be the better class.
Let's start with jump. Something so simple. When a titan jumps and then starts to descend, if you hit jump again you have a good horizontal thrust forward. I'm using the strong directional boost type jumps for both classes. On the Warlock, you just sink!
Survivability. The Titan is less squishy. Sure the Warlock can have 10 recovery and recover faster, but you can't run if you are already dead. Also while you are running away, you aren't doing damage. The warlock has a healing rift, but an ability is used just to counter being more squishy. Also you are forced to stay in the rift.
Titans can have 2 pulse grenades which pulse for more time. The warlock has the grenade overcharge, but you waste about 2 seconds to charge it up instead of just tossing one instantly. Even with Nezarec's Sin, I feel Titans have more grenades at their disposal. Warlock devour top tree can speed up grenade energy gain by meleeing something, but this puts you at risk and also you will be doing less dps to punch something.
The titan shoulder charge is strong! It feels like Titan was given an extra ability.
Both have about the same group support. Group health return vs rifts and arc soul vs rally barricade...
If the Warlock is squishier, shouldn't they do more dps? Maybe I'm just playing it wrong.
Let's start with jump. Something so simple. When a titan jumps and then starts to descend, if you hit jump again you have a good horizontal thrust forward. I'm using the strong directional boost type jumps for both classes. On the Warlock, you just sink!
Survivability. The Titan is less squishy. Sure the Warlock can have 10 recovery and recover faster, but you can't run if you are already dead. Also while you are running away, you aren't doing damage. The warlock has a healing rift, but an ability is used just to counter being more squishy. Also you are forced to stay in the rift.
Titans can have 2 pulse grenades which pulse for more time. The warlock has the grenade overcharge, but you waste about 2 seconds to charge it up instead of just tossing one instantly. Even with Nezarec's Sin, I feel Titans have more grenades at their disposal. Warlock devour top tree can speed up grenade energy gain by meleeing something, but this puts you at risk and also you will be doing less dps to punch something.
The titan shoulder charge is strong! It feels like Titan was given an extra ability.
Both have about the same group support. Group health return vs rifts and arc soul vs rally barricade...
If the Warlock is squishier, shouldn't they do more dps? Maybe I'm just playing it wrong.