Gotta watch it all.
The mainline Pokémon series has finally made the jump to high-definition, so how does it hold up in terms of visuals and performance? The tech experts over the Digital Foundry found
The texturing is described as being on "the basic side" – with low-resolution texture mapping and there are various other issues here and there. The most glaring issue in this department, though, is apparently the character pop-in. While the draw distance in the game is generally fine, the characters have a very limited rendering range, meaning they appear out of nowhere at times.
Read the
The mainline Pokémon series has finally made the jump to high-definition, so how does it hold up in terms of visuals and performance? The tech experts over the Digital Foundry found
You do not have permission to view link
Log in or register now.
to be a bit of a mixed experience.The texturing is described as being on "the basic side" – with low-resolution texture mapping and there are various other issues here and there. The most glaring issue in this department, though, is apparently the character pop-in. While the draw distance in the game is generally fine, the characters have a very limited rendering range, meaning they appear out of nowhere at times.
Read the
You do not have permission to view link
Log in or register now.
You do not have permission to view link
Log in or register now.