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Video: Digital Foundry Delivers Its Verdict On Pokémon Sword And Shield

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The mainline Pokémon series has finally made the jump to high-definition, so how does it hold up in terms of visuals and performance? The tech experts over the Digital Foundry found
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to be a bit of a mixed experience.

The texturing is described as being on "the basic side" – with low-resolution texture mapping and there are various other issues here and there. The most glaring issue in this department, though, is apparently the character pop-in. While the draw distance in the game is generally fine, the characters have a very limited rendering range, meaning they appear out of nowhere at times.

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