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Feature: How R-Type Was De-Made For The Game Boy, Before Demakes Were A Thing

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"It was through it would be impossible to convert it to the Game Boy".

The Nintendo Game Boy
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this Sunday, and to celebrate this amazing occasion we'll be running a series of related features this week, right up to the big day.


The concept of 'de-making' a game is one that most modern players will be familiar with; you take a recent title, strip it down to its bare essentials and then make it 'work' in a retro-style, taking inspiration from classic machines such as the NES, ZX Spectrum or Mega Drive. It's a fun approach which allows developers to flex their creative muscle and see how modern games could look if they were somehow flung back in time a few decades.

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