K
Kaan Bilge
Guest
Blizzard during the development of Overwatch:
"Ok guys, we have these 2 heroes who are flankers. We must make sure that they can survive flank attempts so let's give them 10% faster base movement speed, lots of mobility and utility skills that increase their survivability."
"Yes, they should be able to fight on their own while in the backlines. I mean what's the point of being a flanker if you can't do that? We're giving tons of bonuses to these guys for solo survival. Like deflecting bullets, crazy speed & jumps, teleportation, wall climb and health refill. Other heroes are a lot more effective while they're with their team and they're at a huge disadvantage when flanking. To balance this, it should be the opposite for the flankers, they're good at flanking but when they're with their team... Well... Wait a second... When they're in a team fight... Oh..."
"We fucked up. We gave these two heroes tons of bonuses so they can take care of their own but as a result, they became superior heroes. For example, McCree or Junkrat can be very useful when they stay with their team but Genji and Tracer can perform much better in BOTH team fights & flanks. Great job..."
"This is not like choosing between an assault rifle and a grenade launcher. This is like choosing between an assault rifle and another assault rifle with a grenade launcher attachment which have the same price. Even if you have no plans for blowing things up, you'd still pick the one with the attachment because it can do the other weapon's job and more."
Change my mind.
"Ok guys, we have these 2 heroes who are flankers. We must make sure that they can survive flank attempts so let's give them 10% faster base movement speed, lots of mobility and utility skills that increase their survivability."
"Yes, they should be able to fight on their own while in the backlines. I mean what's the point of being a flanker if you can't do that? We're giving tons of bonuses to these guys for solo survival. Like deflecting bullets, crazy speed & jumps, teleportation, wall climb and health refill. Other heroes are a lot more effective while they're with their team and they're at a huge disadvantage when flanking. To balance this, it should be the opposite for the flankers, they're good at flanking but when they're with their team... Well... Wait a second... When they're in a team fight... Oh..."
"We fucked up. We gave these two heroes tons of bonuses so they can take care of their own but as a result, they became superior heroes. For example, McCree or Junkrat can be very useful when they stay with their team but Genji and Tracer can perform much better in BOTH team fights & flanks. Great job..."
"This is not like choosing between an assault rifle and a grenade launcher. This is like choosing between an assault rifle and another assault rifle with a grenade launcher attachment which have the same price. Even if you have no plans for blowing things up, you'd still pick the one with the attachment because it can do the other weapon's job and more."
Change my mind.