"Just wasn't really working".
While
Speaking to IGN, Director Junichi Masuda reiterated how making the game as inviting as possible was a major focus throughout development. The team at Game Freak went as far as removing "aggressive" styles of music, to create a more pleasant experience:
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reportedly offers plenty of challenging post-game content for veterans of the series, it's primarily being marketed as an entry-level Pokémon game - with an emphasis on providing a relaxing experience. This applies to the gameplay as well as the audio and visual design.Speaking to IGN, Director Junichi Masuda reiterated how making the game as inviting as possible was a major focus throughout development. The team at Game Freak went as far as removing "aggressive" styles of music, to create a more pleasant experience:
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