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Feature: Xeno Crisis Is Smash TV Meets Aliens, And It's Looking Incredible

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It's coming to Mega Drive, NEO GEO and... Switch?!

It's hard to make games. When you have absolutely no idea how to actually make a game, that might seem like a naive understatement, but we imagine it's true. Games today are massive, epic ventures; collaborations between hundreds, if not thousands of talented individuals all striving toward a common goal. But what about making a game for a platform that's 30 years old? Would that be easier thanks to more basic technology, or harder because the tools you need are less sophisticated, and you're constantly running into limitations and roadblocks?

Bitmap Bureau is finding this out right now. This tiny UK studio is creating a new game for the 16-bit Sega Mega Drive / Genesis, but it is also porting the game to the NEO-GEO and to modern-day consoles, including the Switch. Talk about biting off more than you can chew. We sat down with Mike Tucker to discuss
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, creating 'new' old games, and much more besides.

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