No harm done.
Reflect on the troubled era of the Wii U generation and you might recall the 2012 launch title
Around the time of E3 2011, when a number of publishers were then jumping onboard to support the new Nintendo system, the Japanese company asked the team behind Darksiders II to prepare a demo to showcase the game running on the Wii U at annual video game convention. In the end, Nintendo showed the title during its press conference but didn't bother displaying it on the show floor after the team had worked tirelessly on it within the timeframe of a month. Here's the full story about it from a recent
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Reflect on the troubled era of the Wii U generation and you might recall the 2012 launch title
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, developed by Vigil Games and published by THQ. Being one of the few third-party releases during this time, it remained one of the standout games throughout the system's life - often drawing comparisons to The Legend of Zelda and God of War series.Around the time of E3 2011, when a number of publishers were then jumping onboard to support the new Nintendo system, the Japanese company asked the team behind Darksiders II to prepare a demo to showcase the game running on the Wii U at annual video game convention. In the end, Nintendo showed the title during its press conference but didn't bother displaying it on the show floor after the team had worked tirelessly on it within the timeframe of a month. Here's the full story about it from a recent
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podcast, according to David Adams - who helped with this project and is now at Gunfire Games:Read the
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