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Talking Point: Could Nintendo's Game Design Prowess Solve Discoverability Problems On Switch eShop?

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Catchy menu music could be just the start.

We don’t know about you, but our visits to the Switch eShop have turned into a monotonous routine that goes something like this: hit the ‘Great Deals’ tab, scroll down while eyeing fodder for the backlog, wait for more games to load, scroll, repeat, scroll, repeat. Sound familiar? There's a gloriously huge variety of games available for Nintendo’s console, but if it isn't on sale, we probably aren’t seeing it.

Actually, that’s not entirely true. The store opens on the ‘Recent Releases’ screen, so we so get a glimpse of at least nine games that have launched within the last day or two. And sometimes we hit the wrong tab or the lag on the screen leads us to scroll down one slot too far, so occasionally we’ll see the 'Best Sellers' or 'Charts' list, too. However, it has reached the point that most of our eShop jaunts are simply a trawl through the sales. Even then, it’s very easy to miss things thanks to the huge volume of discounted software. So. Much. Scrolling.

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